
boeboe joe
Sons Of Sins and Shadow
10
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Posted - 2012.04.25 03:54:00 -
[1] - Quote
Here are some ideas I've seen that I think would be freaking awesome:
-Customizing Your CQ: By The Entire WiS Community -Everyone that likes WiS would like to personalize the CQ's a bit more, a good start would probably be a basic "change racial scheme", then maybe later on a "Certification / Corp Medal / FW Rank Display Case", customizable displays ( Main Screen: market tickers, sov changes, custom pictures or videos [ Corp Screen: role / title display, corp balance, corp events, new member notification [ Planet Screen: harvester cycle times, inactive colonies, how full is customs office) lighting settings for CQ, and maybe instead of a balcony, just maybe we could actually get a Pod Initialization Room?
-Meeting Your Agent Post 214: By Bellasarius Baxter -From what I can gather, you get an option on your CQ Exit door to visit your agent in person and meet with them. Your conversation (in dynamic choice style, like Mass Effect) would then depend on what mission you get. -Completely optional for those that think WiS is the spawn of Satan, which it is clearly not. -Immersion Baby YEA!
-Corp or Alliance Intel Log Post 12: By Fidelium Mortis -"Almost like the broadcasts in fleet, it would display a time stamp with an enemy sighted message, displays the number of jumps, and includes an option for text (including fleet adverts) to be entered by the pilot reporting the intel. Players could click on the screen and set destination." Fidelium Mortis -Available on Corp Screen, Main Screen, or just overall new feature (neocom window)? -Or push the idea further to when anything happens in your corp / alliance: spotting an enemy, someone gets blown up in corp / alliance, POS gets shot at or shoots at something, POS needs refueling, corp or alliance fleet adverts.
And one idea of mine 
-Walking in Complexes Post 3185: By boeboe joe -Can merge into FiS well because after you complete the spaceship part, you can either dock or fly off, or have some missions where you have to dock first? -Have capsuleer appropriate tasks such as find the illegal stuff, assassinate important dude ( let me stress that I do not think Capsuleer: Deathmatch should be the direction of this ), or sabotage corporate mainframes. -Maybe optional; related to time bonus for missions. -Death penalty is like when you eject from your ship and get podded, meaning your ship is vulnerable while you are warping back to the site.
I love the art team btw, they've been working hard and the beauty of EVE displays their pursuit of perfection! |